Flinn Level 4 Take 2

Physical
  • Name: Flinn Urvan Kylier
  • Race: Human
  • Age: 22
  • Gender: Male
  • Height: 5’10”
  • Weight: 180lbs
  • Hair: Light brown, often a mess, and just long enough for a few strands to find their way out of an open helm
  • Eyes: Blue
Abstract

Ability Score Modifier Notes
STR 15 +2 Roll: 14, +1 Ability Score Boost (Level 4)
DEX 13 +1 Roll: 13
CON 14 +2 Roll: 14
INT 12 +1 Roll: 12
WIS 10 +0 Roll: 10
CHA 12 +1 Roll: 12
Name Value Breakdown
HP 43 Rolls “10”+10+6+9, +2 CON × 4 HD
AC 16 Base 10, +1 +0 DEX, +6 Sp. Mail
Touch 10 Base 10, +1 +0 DEX
Flat‑Footed 16 Base 10, +6 Sp. Mail
Initiative +1 +1 DEX
BAB +4 +4 Fighter
Grapple +6 +4 BAB, +2 STR, +0 Size
Fort Save +6 +4 Fighter, +2 CON
Ref Save +2 +1 Fighter, +1 DEX
Will Save +1 +1 Fighter, +0 WIS
Attacks Roll Damage Notes Breakdown
Scythe +7
Melee
2D4+5
×4
Piercing or Slashing.
Martial Two-handed Weapon
Attack Roll: +4 BAB, +2 STR,
+1 Weapon Focus (Scythe)
Damage: +2 STR × 1½, +2 Weapon Specialization (Scythe)
Lance (2 handed) +6
Melee
1D8+3
×3
Piercing.
Martial Two-Handed Reach weapon
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR × 1½
Lance (mounted) +6
Melee
1D8+2
×3
Piercing.
Martial Reach weapon (mounted)
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR
Short Sword +6
Melee
1D6+2
19-20/×2
Piercing.
Martial Light Melee Weapon
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR
Masterwork
Cold Iron Falchion
+7
Melee
2D4+3
18-20/×2
Slashing.
Martial Two-handed Weapon
Attack Roll: +4 BAB, +2 STR,
+1 MW Enh. Bonus
Damage: +2 STR × 1½
Dagger (Melee) +6
Melee
1D4+2
19-20/×2
Piercing or slashing
Simple Light Melee Weapon
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR
Dagger (Ranged) +5
Ranged
1D4+2
19-20/×2
Piercing or slashing
Simple Light Thrown Weapon
Attack Roll: +4 BAB, +1 DEX
Damage: +2 STR
Shield Bash +6
Melee
1D4+1
×2
Bludgeoning. Off-hand Weapon penalties here and here.
Martial One-handed Melee weapon
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR × ½ Off-handed weapon
Torch +2
Melee
1D3+2+1 Fire
×2
Bludgeoning, Fire.
Improvised Melee Weapon
Attack Roll: +4 BAB, +2 STR,
-4 Improvised Light Weapon
Damage: +2 STR
Gauntlet Attack +6
Melee
1D3+2
×2
Bludgeoning.
Unarmed Attack
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR
Unarmed Strike +6
Melee
1D3+2
×2
Bludgeoning. Nonlethal Damage
Unarmed Attack
Attack Roll: +4 BAB, +2 STR
Damage: +2 STR
Armor Armor/
Shield
Bonus
Max
Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Reduced
Speed
Time
Masterwork Splint Mail +6 0 -6 40% 20ft Don: 4 Minutes
Hastily Don: 1 Minute
Remove: 1 Minute
Heavy Wooden Shield +2 -2 15% Don: 1 Move Action
Hastily Don: N/A
Remove: 1 Move Action

Note: ACP values given for Masterwork Splint Mail, and not including shield. Modifiy as necessary.

Skill Name Modifier Breakdown
Alter Belief N/A Trained Only
Appraise +1 +1 INT
Balance -5 ACP +1 DEX, -6 Armor Check Penalty
Bluff +1 +1 CHA
Climb -4 ACP +2 STR. -6 Armor Check Penalty
Concentration +2 +2 CON
Craft (Any) N/A Trained Only
Decipher Script N/A Trained Only
Diplomacy +4 +3 Cross Class Ranks (7 Points), +1 CHA
Disable Device N/A Trained Only
Disguise +1 +1 CHA
Escape Artist -5 ACP +1 DEX, -6 Armor Check Penalty
Forgery +1 +1 INT
Gather Information +1 +1 CHA
Handle Animal +7 +6 Ranks, +1 CHA
Heal +0 +0 WIS
Hide -5 ACP +1 DEX, -6 Armor Check Penalty
Intimidate +7 +6 Ranks, +1 CHA
Jump -10 ACP +2 STR, +0 Speed Modifier -6 Speed Penalty, -6 Armor Check Penalty
Knowledge (Local) +2 +1 Cross Class Ranks (2 Points), +1 INT
Knowledge (Other) N/A (+1) Trained Only (May make untrained attempts if DC≤10. +1 INT)
Listen +0 +0 WIS
Move Silently -5 ACP +1 DEX, -6 Armor Check Penalty
Open Lock N/A Trained Only
Perform (Any) +1 +1 CHA
Profession (Any) N/A Trained Only
Ride +10 +7 Ranks, +1 DEX, +2 Synergy from Handle Animal
Ride (Fast [dis]mount) +4 ACP +7 Ranks, +1 DEX, +2 Synergy from Handle Animal, -6 Armor Check Penalty
Ride (Stay in saddle) +12 +7 Ranks, +1 DEX, +2 Synergy from Handle Animal, +2 Military Saddle
Search +1 +1 INT
Sense Motive +0 +0 WIS
Sleight of Hand N/A (+1) Trained Only (May make untrained attempts if DC≤10, or to hide an object on your body. +1 DEX)
Speak Language N/A N/A
Spellcraft N/A Trained Only
Spot +0 +0 WIS
Survival +0 +0 WIS (May follow tracks only if DC≤10)
Swim -10 ACP +2 STR. -6 × 2 Armor Check Penalty
Tumble N/A Trained Only
Use Magic Device N/A Trained Only
Use Rope (Hempen) +1 +1 DEX
Use Rope (Silk) +3 +1 DEX, +2 Silk Rope Circumstance Bonus
For the sake of dealing with potential death, skills chosen by level:
  1. Diplomacy (4 points, 2 cross class ranks), Handle Animal (4), Intimidate (4) – Total: 12. Racial Human Bonus Skills Points: Ride (4) – Total: 4
  2. Diplomacy (1 points, ½ cross class rank), Handle Animal (1), Intimidate (1) – Total: 3. Racial Human Bonus Skills Points: Ride (1) – Total: 1
  3. Diplomacy (1 points, ½ cross class rank), Handle Animal (1), Intimidate (1) – Total: 3. Racial Human Bonus Skills Points: Ride (1) – Total: 1
  4. Diplomacy (1 points, ½ cross class rank), Knowledge (Local) (2 points, 1 cross class rank) – Total: 3. Racial Human Bonus Skills Points: Ride (1) – Total: 1
Feats Proficiencies
  • Weapon Proficiencies:
    • Fighter: All simple and martial weapons.
  • Armor Proficiencies:
    • Fighter: All armor (heavy, medium, and light) and shields (including tower shields)
Other
Equipment Cost Weight (Flinn) Weight (Aether)
Scythe 18 GP 10 lbs
Lance 10 GP 10 lbs
Short Sword 10 GP 2 lbs
Dagger 2 GP 1 lb
Masterwork Cold Iron Falchion 450 GP 8 lbs
Masterwork Splint Mail, including Gauntlets 350 GP ? 43 lbs (45 lbs minus gauntlets)
Least Crystal of Stamina ??? ???
Restful Crystal ??? ???
Heavy Wooden Shield 7 GP 10 lbs
Traveler’s Outfit 0 GP (5GP) 0 lbs (5 lbs)
Aether, Light Warhorse (+) 150 GP (Debt)
Brute Gauntlets ??? 2lbs
Military Saddle + 20 GP 30 lbs
Bit and Bridle+ 2 GP 1 lb
Saddlebags+ (#) 4 GP 8 lbs
Waterskin# 1 GP 4 lbs
Bedroll# 1 SP 5 lbs
Mapcase and Tinsville County Map# 1 GP 0.5 lbs
Flint and Steel# 1 GP 0 lbs
Whetstone# 2 CP 1 lb
Receipt for Warhorse# 0 lbs
Torch (×2)# 1 CP each 1 lb each
Trail Rations (× 7)# 5 SP each 1 lb each
Small steel Mirror# 10 GP 0.5 lbs
Total 1039 GP 6 SP 4 CP 86 lbs 59 lbs
Total Weight (Character + Gear)   271 lbs  
Encumbrance
  • Light: load ≤ 58⅓ lbs (STR 14)
  • Medium: 58⅓ lbs < load ≤ 116⅔ lbs (STR 14)
  • Heavy: 116⅔ lbs < load ≤ 175 lbs (STR 14)
  • Overloaded: 175 lbs < load ≤ 350 lbs (STR 14)
  • Drag: load ≤ 875 lbs (STR 14)

Flinn Level 4 Take 2

Wings of Redemption dylanryan